DDX such as Xorg, Xwayland & Xephyr do not destroy the pixmap before
they call into CloseScreen. At the same time Xvfb (support for glamor
coming with later commit) do.
As such the pixmap will be NULL and we'll crash out.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
DDX such as Xorg, Xwayland & Xephyr do not destroy the pixmap before
they call into CloseScreen. At the same time Xvfb (support for glamor
coming with later commit) do.
As such the pixmap will be NULL and we'll crash out.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Currently we wrap the EGL CloseScreen/DestroyPixmap callbacks after the
glamor ones. Thus upon teardown, we'll end calling things in the wrong
order.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
As of last commit, all of glamor_egl ix xf86 agnostic, so adjust the
includes and drop the GLAMOR_FOR_XORG instances.
Note the macro is still used for glamor_xv_init() which pulls xf86.
v2: Drop GLAMOR_FOR_XORG guards (Michel Dänzer)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Currently we parse through xf86Info.debug to check if we the modifiers
should be disabled. Handle that within DDX and pass GLAMOR_NO_MODIFIERS
into the glamor_init() flags.
This allows individual DDX control over the setting - say when modifiers
are woking OK with one implementation and not the other.
Most importantly, this removes the final xf86 piece from the codebase.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Move from the xf86 specific ScrnInfoRec::privates, to the dix private
handling. Since there's no FreeScreen function in ScreenPtr, fold the
former within the existing CloseScreen.
Users, such as modesetting are updated, and out of tree drivers will
need equivalent, yet trivial, patch.
Note: we need to ensure that the screen private is unset and the screen
callbacks are restored in our CloseScreen function.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
The following two members of glamor_egl_screen_private has been unused
for a little while now.
CreateScreenResources
CloseScreen
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Much of glamor already use LogMessage() so we might as well be
consistent. This effectively paves the way of making glamor-egl xf86
agnostic.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
If a pixmap is not exportable, `glamor_gbm_bo_from_pixmap()` would fail
and the modesettings driver would consequently fail to do its page flip,
which both prevents Present from working and also fill up the logs with
error messages such as:
(EE) modeset(0): Failed to get GBM bo for flip to new front.
(EE) modeset(0): present flip failed
Refactor the code so that `glamor_gbm_bo_from_pixmap()` takes care of
making the pixmap exportable.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Signed-off-by: Yuxuan Shui yshui@hadean.com
See-also: https://gitlab.freedesktop.org/xorg/xserver/merge_requests/131
Closes: https://gitlab.freedesktop.org/xorg/xserver/issues/68
Fixes: 86b2d8740a "glamor: Reallocate pixmap storage without modifiers
if necessary"
Chnage the API for `glamor_set_pixmap_texture()` to return a status,
so that the caller can know whether it succeeded or not.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Desktop GL can handle arbitrary rops here, GLES can't. The switch
statement attempts to optimize some cases that GLES can still handle if
we precompute the right pixel value, but we were then throwing that
pixel value away and using gc->fgPixel anyway. Fix this, and now
xts-render passes against glamor+gles.
We had various helper functions trying to come up with the
internalformat/format/type/render formats for pixmaps, and it's much
nicer to just detect what those should be once at startup. This gives
us a chance to do the right thing for GLES.
It also, notably, fixes our format/type for depth 15 and 16 setup for
desktop GL, so that we actually allocate 16bpp (GL_RGB/565) on most
drivers instead of 32bpp (GL_RGB/UBYTE).
GLES still has regressions over desktop (2 regressions in llvmpipe
XTS, many in rendercheck), but I think this is a good baseline.
Signed-off-by: Eric Anholt <eric@anholt.net>
For GLES, we're going to need a lot more logic for picking the
iformat/format/type of texture setup, so we'll want the pixmap's depth
and is_cbcr flag.
Signed-off-by: Eric Anholt <eric@anholt.net>
"format" is a bit of a confused term (internalformat vs GL format),
and all we really needed was "is this GL_RED?"
Signed-off-by: Eric Anholt <eric@anholt.net>
If `_glamor_create_tex()` fails to allocate the FBO because of
GL_OUT_OF_MEMORY error, the `pixmap_priv->fbo` is NULL.
However, `glamor_get_pixmap_texture()` doesn't actually check whether
the `pixmap_priv->fbo` is NULL and will segfault with a NULL pointer
dereference trying to access the `pixmap_priv->fbo->tex`.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Closes: https://gitlab.freedesktop.org/xorg/xserver/issues/647
We currently support two modes of operation for RW PBO buffers: one
that allocates a pack buffer with GL memory and one that uses system
memory when the former is not supported.
Since allocation with system memory is less likely to fail, add a
fallback to system memory when GL memory failed instead of bailing
out.
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
glamor_prepare_access can fail for a few reasons, especially when
failing to allocate a PBO buffer. Take this in account and bail in
the copy helpers that call the helper when a failure happens.
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Packed buffer allocation (which happens at glBufferData time with the
buffer bound) can fail when there is no GL memory left.
Pick up the error when it happens, print a proper error message, do
some cleanup and bail.
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
When uploading a picture to a texture, glamor_upload_picture_to_texture
calls glamor_pixmap_ensure_fbo to ensure that there is backing FBO.
The FBO will be allocated if the picture's drawable pixmap does not have
one already, which can fail when there is no GL memory left.
glamor_upload_picture_to_texture checks that the call succeeded and will
enter the failure path if it did not. However, unlike many other
functions in glamor, this one has ret set to TRUE initially, so it needs
to be set to FALSE when a failure happens.
Otherwise, the error is not propagated and the failure path return TRUE.
This leads to a fault when trying to access the FBO pointer later on.
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
As long as the storage format is compatible.
v2:
* Remove explicit cases for formats handled by the default case.
Reviewed-by: Eric Anholt <eric@anholt.net>
0a9415cf apparently can tickle bugs in the GL stack where glGetString
returns NULL, presumably because the eglMakeCurrent() didn't manage to
actually install a dispatch table and you're hitting a stub function.
That's clearly not our bug, but if it happens we should at least not
crash. Notice this case and fail gently.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Mesa started supporting GL_OES_EGL_image on llvmpipe in 17.3, after this
commit:
commit bbdeddd5fd0b797e1e281f058338b3da4d98029d
Author: Gurchetan Singh <gurchetansingh@chromium.org>
Date: Tue Aug 1 14:49:33 2017 -0700
st/dri: add drisw image extension
That's pretty cool, but it means glamor now thinks it can initialize on
llvmpipe. This is almost certainly not what anyone wants, as glamor on
llvmpipe is pretty much uniformly slower than fb.
This fixes both Xorg and Xwayland to refuse glamor in such a setup.
Xephyr is left alone, both because glamor is not the default there and
because Xephyr+glamor+llvmpipe is one of the easier ways to get xts to
exercise glamor.
The (very small) downside of this change is that you lose DRI3 support.
This wouldn't have helped you very much (since an lp glamor blit is
slower than a pixman blit), but it would eliminate the PutImage overhead
for llvmpipe's glXSwapBuffers. A future change should add DRI3 support
for the fb-only case.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Useful when video decoders only output NV12. Currently
glamor Xv only supports I420 and YV12.
Note that Intel's sna supports I420, YV12, YUY2, UYVY, NV12.
Test: xvinfo | grep NV12
Test: gst-launch-1.0 videotestsrc ! video/x-raw, format=NV12 ! xvimagesink
v2: Combine the two texture2Ds on u_sampler.
Signed-off-by: Julien Isorce <jisorce@oblong.com>
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Allow to upload the CbCr plane of an NV12 image into a GL texture.
Signed-off-by: Julien Isorce <jisorce@oblong.com>
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
With a patch to mesa to expose rgb565 pbuffers even on a server with
only depth 24 and 32 visuals, fixes
dEQP-EGL.functional.render.single_context.gles2.rgb565_pbuffer. Those
pbuffers (or at least something renderable with 565) are required by
the current CTS for GLES3, and having the server support DRI3 on those
pixmaps means that we can avoid having a different path for EGL
pbuffers compared to pixmaps.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
KMS drivers are not required to support GEM. In particular, vmwgfx
doesn't support flink and handles and names are identical.
Getting a bo name should really be part of a lower level API, if needed,
but in the mean time work around this by setting the name identical to
the handle if GEM isn't supported.
This fixes modesetting driver dri2 on vmwgfx.
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
When support for allocating GBM BOs with modifiers was added,
glamor_fd_from_pixmap() was changed so that it would return an error if
it got a bo with modifiers set from glamor_fds_from_pixmap(). The
problem is that on systems that support BOs with modifiers,
glamor_fds_from_pixmap() will always return BOs with modifiers.
This means that glamor_fd_from_pixmap() was broken entirely, which broke
a number of other things including glamor_shareable_fd_from_pixmap(),
which meant that modesetting using multiple GPUs with the modesetting
DDX was also broken. Easy reproducer:
- Find a laptop with DRI prime that has outputs connected to the
dedicated GPU and integrated GPU
- Try to enable one display on each using the modesetting DDX
- Fail
Since there isn't a way to ask for no modifiers from
glamor_fds_from_pixmap, we create a shared _glamor_fds_from_pixmap()
function used by both glamor_fds_from_pixmap() and
glamor_fd_from_pixmap() that calls down to the appropriate
glamor_egl_fd*_from_pixmap() function.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Cc: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Fixes: c8c276c956 ("glamor: Implement PixmapFromBuffers and BuffersFromPixmap")
This was left disabled in 1.20.0, it's time to start being sure it
works.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Acked-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniels@collabora.com>
glamor_fds_from_pixmap returns 0 on error, but we were treating that as
success, continuing with uninitialized stride and fd values.
Also bail if the offset isn't 0, same as in dri3_fd_from_pixmap.
v2:
* Reduce to a simple one-liner fix (Emil Velikov)
Fixes: c8c276c956 "glamor: Implement PixmapFromBuffers and
BuffersFromPixmap"
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
This matches what glamor_egl_fds_from_pixmap and dri3_fds_from_pixmap do
and what proc_dri3_buffers_from_pixmap expects.
Fixes: c8c276c956 "glamor: Implement PixmapFromBuffers and
BuffersFromPixmap"
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Hi,
I upgraded Xwayland and the assorted libraries from git masters today,
and noticed that glamor wouldn't work anymore on i.MX6/etnaviv. The
error was:
No provider of glVertexAttribDivisor found. Requires one of:
Desktop OpenGL 3.3
OpenGL ES 3.0
GL extension "GL_ANGLE_instanced_arrays"
GL extension "GL_ARB_instanced_arrays"
GL extension "GL_EXT_instanced_arrays"
GL extension "GL_NV_instanced_arrays"
The problem is that etnaviv offers GLSL 140 on GL 2.1 and glamor
rendering assumes that glVertexAttribDivisor() is always available on
GLSL>=130, which is not the case here. Forcing GLSL 120 makes glamor
work fine again on this platform. After chatting with ajax in
#xorg-devel, the following solution was proposed.
This is my first time of submitting a patch, so please excuse me and
advise if I'm doing it wrong ;)
Cheers
Lukas (mntmn)
Reviewed-by: Eric Anholt <eric@anholt.net>
We were mixing stdint and CARD* types, causing compiler warnings on
32-bit. Just switch over to stdint, which is what we'd like the server
to be using long term, anyway.
Reviewed-by: Adam Jackson <ajax@redhat.com>
We were mixing stdint and CARD* types, causing compiler warnings on
32-bit. Just switch over to stdint, which is what we'd like the server
to be using long term, anyway.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
If dmabuf_capable is false, because the server "dmabuf_capable"
debug flag isn't set, treat it as successfull query with zero
returned formats, instead of failure.
This allows the servers cache_formats_and_modifiers() function
to cache the fact that formats are not supported during the
current server generation, instead of pointless retesting at
every invocation.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Images which are one pixel wider than a multiple of 8 are being handled
incorrectly. Other drivers round up the width to a multiple of two
before they start calculating. Do the same.
https://bugzilla.gnome.org/show_bug.cgi?id=795235
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
The caller may ignore the return value (will be addressed with later
commit) so simply zero the count from the get-go. We're pretty much do
so, in all cases but one :-\
Fixes: cef12efc15 ("glamor: Implement GetSupportedModifiers")
Cc: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Cc: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
The caller may ignore the return value (will be addressed with later
commit) so simply zero the count from the get-go. We're pretty much do
so, in all cases but one :-\
Fixes: cef12efc15 ("glamor: Implement GetSupportedModifiers")
Cc: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Cc: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
It makes it perfectly clear that we should not be modifying them.
Should help highlight issues like the one fixed with previous commit.
Fixes: cef12efc15 ("glamor: Implement GetSupportedModifiers")
Cc: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Cc: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
dri3_screen_info is the user provide dispatch. Something that we do
not and should not change.
When using the _ptr typecast + const the compiler barfs at us
(rightfully so), so use the _rec one.
[Silence a new const mismatch warning too - ajax]
Fixes: 5631382988 ("dri3: Add DRI3 extension")
Cc: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Add a fd_from_pixmap (singular) hook to go with fds_from_pixmap, which
will ensure that the pixmap is allocated without modifiers and is thus
exportable to non-modifier-aware clients.
This makes it possible to run a compositing manager on an old GLX/EGL
stack on top of an X server which allocates internal buffer storage
using exotic modifiers from modifier-aware GBM/EGL/KMS.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
If we try to allocate with particular modifiers but it fails, try to
fall back to non-modifier allocations.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
If we need a pixmap's storage to be exported to a context in which we
aren't aware of modifiers, reallocate the buffer again without
modifiers.
This makes it possible to run a compositing manager on an old GLX/EGL
stack on top of an X server which allocates internal buffer storage
using exotic modifiers from modifier-aware GBM/EGL/KMS.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Rather than calling make_exportable from the get_bo entrypoint, make
sure that someone has already explicitly requested the pixmap be
exportable.
This is technically an ABI break in that it changes observable
behaviour, but no driver other than modesetting has ever used get_bo.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Keep track of whether or not we fed modifiers into GBM when we allocated
a BO. We'll use this later inside Glamor, to reallocate buffer storage
if we allocate buffer storage using modifiers, and a non-modifier-aware
client requests an export of that pixmap.
This makes it possible to run a compositing manager on an old GLX/EGL
stack on top of an X server which allocates internal buffer storage
using exotic modifiers from modifier-aware GBM/EGL/KMS.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
With the appearance of the this new Option the X Server would crash if the
option is not set.
Default dmabuf_capable to off/FALSE for now - a user without knowledge about
this option does not want to enable it until its save.
Fixes: d11d5bb80 ("glamor: Hide new DRI behind Option "Debug" "dmabuf_capable")
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Adam Jackson <ajax@redhat.com>
... for xfree86, at least for now. Things appear to work for Xwayland
but not yet for modesetting. Hopefully we can fix that before 1.20 but
in the meantime this makes testing both paths easier than a rebuild.
Signed-off-by: Adam Jackson <ajax@redhat.com>
With earlier commit the required version was bumped to 2.4.89, thus the
guards always evaluate to true.
Fixes: e4e3447603 ("Add RandR leases with modesetting driver support
[v6]")
Cc: Keith Packard <keithp@keithp.com>
Cc: Daniel Stone <daniels@collabora.com>
Cc: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
They're part of the 1.20 RC1 ABI, and actually used by external drivers.
Also, requiring drivers which don't support the new functionality in
DRI3 1.2 to switch to the new interfaces seems unreasonable.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Using modifier might allow the driver to use a more optimal format
(e.g. tiled/compressed). Let's try to use those if possible.
v2: Don't filter out multi-plane modifiers
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Implement function added in DRI3 v1.1.
A newest version of libepoxy (>= 1.4.4) is required as earlier
versions use a problematic version of Khronos
EXT_image_dma_buf_import_modifiers spec.
v4: Only send scanout-supported modifiers if flipping is possible
v5: Fix memory corruption in XWayland (uninitialized pointer)
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
It relies on GBM >= 17.1.0 where we can import BO with multiple
planes and a format modifier (GBM_BO_IMPORT_FD_MODIFIER).
v2: Properly free fds in Xwayland
[Also add glamor_egl_ext.h to Makefile.am for distcheck's sake - ajax]
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Specifically for xrgb2101010 format.
Tested on KDE Plasma-5 with XRender based composite
acceleration backend. Much smoother and faster.
(v2) Dropped argb2101010, because of depth 32 confusion with
argb8888, as pointed out by Eric. Thanks!
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Antoine Martin <antoine@nagafix.co.uk>
This makes it work properly with OpenGL based desktop
compositing, as tested with EGL and GLX based compositing
under OpenGL-2/3, and also artifact free with XRender
based 2D compositing.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Antoine Martin <antoine@nagafix.co.uk>
This plumbs the full width color for solid pictures through to fb, exa,
and glamor. External drivers and acceleration code may wish to make a
similar change for sufficiently new servers.
v2: Don't break ABI (Michel Dänzer)
v2.1: Use the (correct) full color in fb too (Michel Dänzer)
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
- Avoid some needlessly complex equations for calculating the color at a
point in a gradient field.
- Avoid calculating certain values multiple times.
- Use similar variable names across the two versions of the get_color
function where practical.
Signed-off-by: Jeff Smith <whydoubt@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
When compositing a no-reflect gradient, 'before' the gradient is empty,
but 'after' the gradient is padded with the final color. Both sides are
supposed to be empty.
This is fixed by moving the virtual stops to match the first and last
client-supplied stops for no-reflect gradients, then causing everything
'before' the initial virtual stop and 'after' the final virtual stop to
emit rgba(0,0,0,0). This does not impact gradients using the other
reflect modes.
Signed-off-by: Jeff Smith <whydoubt@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
If _pt_distance is negative, it causes the final distance to be negative
in the repeat-reflect case. Moving the scaling by _pt_distance earlier
avoids this problem, and simplifies some equations as a bonus.
Bugzilla: https://bugs.freedesktop.org/98508
Signed-off-by: Jeff Smith <whydoubt@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Hawking Zhang <Hawking.Zhang@amd.com>
[ Michel Dänzer: Adapt to glamor changes since 1.19 ]
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
SAMPLE is a GLSL keyword in newer OpenGL version.
This fix issue with gnome-shell and playing video using xv
Signed-off-by: Corentin Rossignon <corentin.rossignon@gmail.com>
Bugzilla: https://bugs.freedesktop.org/104405
Reviewed-by: Adam Jackson <ajax@redhat.com>
GLES spells this extension as GL_OES_vertex_array_object, but it is
functionally equivalent to the GL_ARB version. Mesa has supported both
since 9.0, let's go ahead and require it.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
text data bss dec hex filename
2134764 45210 128704 2308678 233a46 build/hw/kdrive/ephyr/Xephyr.before
2129972 45210 128704 2303886 23278e build/hw/kdrive/ephyr/Xephyr.after
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Roundhouse kick replacing the various (sizeof(foo)/sizeof(foo[0])) with
the ARRAY_SIZE macro from dix.h when possible. A semantic patch for
coccinelle has been used first. Additionally, a few macros have been
inlined as they had only one or two users.
Signed-off-by: Daniel Martin <consume.noise@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Improves Raspberry Pi 3 x11perf -copywinwin500 from ~480/sec to
~700/sec.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
glamor_compute_transform_clipped_regions() uses a temporary box32
internally which is copied back to a box16 to init the regions16,
thus causing a potential overflow.
If an overflow occurs, the given region is invalid and the pixmap
init region will fail.
Simply check that the coordinates won't overflow when copying back to
the box16, avoiding a crash later down the line in glamor.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=101894
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Tested-by: Fabrice Bellet <fabrice@bellet.info>
Reviewed-by: Adam Jackson <ajax@redhat.com>
COMPOSITE_REGION() can pass NULL as a source picture, make sure we
handle that nicely in both glamor_composite_clipped_region() and
glamor_composite_choose_shader().
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=101894
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Unlike the previous two fixes, this one introduces new GL calls and
statechanges of the scissor. However, given that our Render drawing
already does CPU side transformation and inefficient box upload, this
shouldn't be a limiting factor for Render acceleration.
Surprisingly, it improves x11perf -comppixwin10 -repeat 1 -reps 10000
on i965 by 3.21191% +/- 1.79977% (n=50).
v2: Make the jump to the exit land after scissor disable.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Like the previous fix to rectangles, this reduces the area drawn on
tiled renderers by letting the CPU-side tile setup know what tiles
might be drawn at all.
Surprisingly, it improves x11perf -copypixwin1 -repeat 1 -reps 10000
on i965 by 2.93185% +/- 1.5561% (n=90).
v2: Drop extra glamor_bounds_union_box() from previous debugging
(caught by Mark Marshall).
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com> (v1)
Scissors provide a critical hint to tiled renderers as to what tiles
need to be load/stored because they could be modified by the
rendering.
The bounds calculation here is limited to when we have a small number
of rects (large enough to cover rounded window corners, but probably
not xeyes) to avoid overhead on desktop GL.
No performance difference on i965 with x11perf -rect1 -repeat 1 -reps
10000 (n=50)
v2: Clamp rectangle bounds addition.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
The extensions listed have not been needed in a while. Replace with the
only remaining requirement.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
The code that needed it was introduced with commit 7cfd9cc232 ("Add
DRI3 support to glamor") back in 2013. And was nuked a couple of years
ago with commit 51984dddfc ("glamor: Delay making pixmaps shareable
until we need to.")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This function creates a temporary pixmap to hold data being moved from
the source to the destination. However, it labeled all of the
variables associated with this as src_, which makes it confusing to
read the code. Rename them tmp_ instead. Also fix the comment
describing the function to note that it copies from CPU to GPU, not
GPU to GPU.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
The previous values happened to work in basic cases, but not in general
if the destination is a subwindow or has a border.
Fixes crash with xli, which moves a large subwindow inside a smaller
parent window for scrolling.
No regressions with xterm, x11perf -copyplane or the xscreensaver
phosphor hack.
Bug: https://bugs.debian.org/857983
Reviewed-by: Keith Packard <keithp@keithp.com>
Fixes subtle breakage which could sometimes trigger after a server reset
with multiple screens using glamor:
Screen A enters glamor_close_screen last and calls various cleanup
functions, which at some point call glamor_make_current to make sure
screen A's GL context is current. This sets lastGLContext to screen A's
&glamor_priv->ctx. Finally, glamor_close_screen calls
glamor_release_screen_priv, which calls free(glamor_priv).
Later, screen B enters glamor_init, which allocates a new glamor_priv.
With bad luck, this can return the same pointer which was previously
used for screen A's glamor_priv. So when screen B's glamor_init calls
glamor_make_current, lastGLContext == &glamor_priv->ctx, so MakeCurrent
isn't called for screen B's GL context, and the following OpenGL API
calls triggered by glamor_init mess up screen A's GL context.
The observed end result of this was a crash in glamor_get_vbo_space
because glamor_priv->vbo didn't match the GL context, though there might
be other possible outcomes.
Assigning the actual GL context pointer to lastGLContext prevents this
by preventing the false negative test in glamor_make_current.
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
All that was left here was updating the FBO's size. However, the FBO
size was always set correctly already through
glamor_set_pixmap_texture() from whoever had attached a new BO to the
pixmap.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
This means we no longer get "s" for on-screen drawing in glamor_debug,
and there's only "m" (CPU memory) or "f" (Any GPU memory, aka FBOs).
That seems fine to me.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
The function hasn't been doing anything useful since keithp's resource
freeing fixes in 2014.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
GLES2 support has been requested multiple times, and we've had this
code laying around trying to implement it. The GLES2 implementation
is not quite there yet (some pixel transfer failures), but it
shouldn't take much fixing at this point.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Those extensions don't exist. There's only surfaceless_context.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Indirect GLX uses its own context and doesn't care what glamor is
using.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Using flink is banned on render nodes, and they needlessly expose our
screen pixmap contents to any authenticated client. This also
incidentally drops the dependency on EGL_MESA_drm_image.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
I couldn't find it being used anywhere in the history of the code.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
This has been associated with dri3 for now, but we need to use it
elsewhere in order to avoid flink. The extensions have been
implemented for long enough that I couldn't find when it was that we
turned them on. Oddly, we already required renderbuffer import
support, which is basically as hard to implement as texture import.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Stone <daniels@collabora.com>
We only build this code with GBM, and supporting non-GBM well would be
invasive.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
The EGL version is not used anywhere in the glamor code, so it's not
interesting. And when saying that we've started using GL
acceleration, it's nice to know what GL we're actually using.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
This is a work in progress that builds Xvfb, Xephyr, Xwayland, Xnest,
and Xdmx so far. The outline of Xquartz/Xwin support is in tree, but
hasn't been built yet. The unit tests are also not done.
The intent is to build this as a complete replacement for the
autotools system, then eventually replace autotools. meson is faster
to generate the build, faster to run the bulid, shorter to write the
build files in, and less error-prone than autotools.
v2: Fix indentation nits, move version declaration to project(), use
existing meson_options for version-config.h's vendor name/web.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
We mostly use #ifdef throughout the tree, and this lets the generated
config.h files just be #define TOKEN instead of #define TOKEN 1.
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
It appears that on some hardware/diver combo such as nv30/nouveau, using
GL_ALPHA as format for 8-bit depth will cause an incomplete attachment
error (GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT) when trying to bind the
texture.
As a result, the FBO is NULL and glamor segfaults when trying to access
the FBO width/height in pixmap_priv_get_scale() in glamor_xv_render().
This happens with glamor-xv which uses 8-bit pixmaps, meaning that on
such hardware/driver, trying to play a video using Xv will lead to a
crash of the Xserver. This affects Xwayland, Xephyr, modesetting driver
with glamor accel.
But the use of an FBO is not actually needed for glamox-xv, so by
disabling FBO at pixmap creation, we can avoid the issue entirely.
Fix suggested by Eric Anholt <eric@anholt.net>
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=100710
Fixes: https://bugzilla.redhat.com/1412814
Reviewed-by: Eric Anholt <eric@anholt.net>
Same trick as in fb: just do a normal GetImage and deal with the
planemask on the CPU if you have to. Since the software fallback hit for
glamor is pretty brutal, this is a much more impressive win for glamor
than it was for fb:
11100.0 87700.0 (7.901) (copy 0xaaaaaaaa) ShmGetImage 10x10 square
9840.0 47800.0 (4.858) (copy 0xaaaaaaaa) ShmGetImage 100x100 square
1550.0 4240.0 (2.735) (copy 0xaaaaaaaa) ShmGetImage 500x500 square
9450.0 78900.0 (8.349) (0xaaaaaaaa) GetImage 10x10 square
6910.0 30900.0 (4.472) (0xaaaaaaaa) GetImage 100x100 square
431.0 2020.0 (4.687) (0xaaaaaaaa) GetImage 500x500 square
Measured with Xephyr -glamor on Skylake GT3e.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Texture creation in _glamor_create_tex() can fail if a GL_OUT_OF_MEMORY
is raised, in which case the texture returned is zero.
But the texture value is not checked in glamor_create_fbo() and glamor
will abort in glamor_pixmap_ensure_fb() because the fbo->tex is 0:
Truncated backtrace:
Thread no. 1 (10 frames)
#4 glamor_pixmap_ensure_fb at glamor_fbo.c:57
#5 glamor_create_fbo_from_tex at glamor_fbo.c:112
#6 glamor_create_fbo at glamor_fbo.c:159
#7 glamor_create_fbo_array at glamor_fbo.c:210
#8 glamor_create_pixmap at glamor.c:226
#9 compNewPixmap at compalloc.c:536
#10 compAllocPixmap at compalloc.c:605
#11 compCheckRedirect at compwindow.c:167
#12 compRealizeWindow at compwindow.c:267
#13 RealizeTree at window.c:2617
Check the value returned by _glamor_create_tex() in glamor_create_fbo()
and return NULL in the texture is zero.
All callers of glamor_create_fbo() actually check the returned value and
will use a fallback code path if it's NULL.
Please cherry-pick this to active stable branches.
Bugzilla: https://bugzilla.redhat.com/1433305
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
v2:
- Require power-of-two bpp in ScreenInit
- Eliminate fbCreatePixmapBpp
v3
- Squash in the exa and glamor changes so we can remove pRotatedPixmap
in the same stroke.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
We were binding the screen pixmap as the dash and sampling its alpha,
which is usually just 1.0 (no dashing at all).
Please cherry-pick this to active stable branches.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Check the value returned by glamor_set_destination_drawable() and use
the fallback code path where possible.
Bugzilla: https://bugzilla.redhat.com/1417575
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
The fbo_array of a given glamor pixmap can be NULL in some cases, as
glamor_create_fbo_array() can fail to allocate the FBO array.
If this is the case, glamor_pixmap_fbo_at() will return NULL even though
the box index is valid, and glamor_set_destination_drawable() simply
assumes glamor_pixmap_fbo_at() will return an FBO prior to pass the
value to glamor_set_destination_pixmap_fbo(), which will segfault.
We need a way for glamor_set_destination_drawable() to fail safely and
let the caller know about the failure.
Add a boolean return value to glamor_set_destination_drawable() for that
purpose.
Bugzilla: https://bugzilla.redhat.com/1417575
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
glamor_create_pixmap() would return a NullPixmap if the given size is
larger than the maximum size of a pixmap.
But glamor_get_pixmap_texture() won't check if the given pixmap is
non-null, leading to a segfault if glamor_create_pixmap() failed.
This can be reproduced by passing Xephyr a very large screen width,
e.g.:
$ Xephyr -glamor -screen 32768x1024 :10
(EE)
(EE) Backtrace:
(EE) 0: Xephyr (OsSigHandler+0x29)
(EE) 1: /lib64/libpthread.so.0 (__restore_rt+0x0)
(EE) 2: Xephyr (glamor_get_pixmap_texture+0x30)
(EE) 3: Xephyr (ephyr_glamor_create_screen_resources+0xc6)
(EE) 4: Xephyr (ephyrCreateResources+0x98)
(EE) 5: Xephyr (dix_main+0x275)
(EE) 6: /lib64/libc.so.6 (__libc_start_main+0xf1)
(EE) 7: Xephyr (_start+0x2a)
(EE) 8: ? (?+0x2a) [0x2a]
(EE)
(EE) Segmentation fault at address 0x0
(EE)
Fatal server error:
(EE) Caught signal 11 (Segmentation fault). Server aborting
(EE)
Aborted (core dumped)
Bugzilla: https://bugzilla.redhat.com/1431633
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
This is for glamor can support fd from DRM render node which is useful
for a render only DDX.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Qiang Yu <Qiang.Yu@amd.com>
Fixes a GLSL compilation error:
Failed to compile VS: 0:13(43): error: `pos' undeclared
0:13(14): error: operands to arithmetic operators must be numeric
0:13(13): error: operands to arithmetic operators must be numeric
Tested-by: Stefan Dirsch <sndirsch@suse.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
When selecting "CA_TWO_PASS" in glamor_composite_clipped_region() when
the hardware does not support "GL_ARB_blend_func_extended", we call
glamor_composite_choose_shader() twice in a row, which in turn calls
glamor_pixmap_ensure_fbo().
On memory pixmaps, the first call will set the FBO and the second one
will fail an assertion in glamor_upload_picture_to_texture() because
the FBO is already set.
Bail out earlier when the mask pixmap is in memory and the hardware
capabilities would require to use two pass, so that the assertion is not
failed and the rendering is correct.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99346
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
If the libEGL we are using has eglGetPlatformDisplayEXT, yet it still
returns NULL, then this very likely means that it does not support the
type (e.g. EGL_PLATFORM_GBM_MESA) passed in, and then returning NULL is
the right thing to do.
This avoids falling back to an eglGetDisplay() implementation which does
not understands the passed in gbm handle, treats it as a pointer to
something else completely, followed by a crash sooner or later.
Specifically this fixes using the nvidia binary driver, with nvidia's
libEGL + the modesetting driver on a secondary GPU crashing inside
glamor_egl_init() sometimes.
Cc: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
In glamor_init(), if the minimum requirements are not met, glamor may
fail after setting up its own CloseScreen() and DestroyPixmap()
routines, leading to a crash when either of the two routines is called
if glamor failed to complete its initialization, e.g:
(EE) Backtrace:
(EE) 0: Xwayland (OsSigHandler+0x29)
(EE) 1: /lib64/libpthread.so.0 (__restore_rt+0x0)
(EE) 2: Xwayland (glamor_sync_close+0x2a)
(EE) 3: Xwayland (glamor_close_screen+0x52)
(EE) 4: Xwayland (CursorCloseScreen+0x88)
(EE) 5: Xwayland (AnimCurCloseScreen+0xa4)
(EE) 6: Xwayland (present_close_screen+0x42)
(EE) 7: Xwayland (dix_main+0x4f9)
(EE) 8: /lib64/libc.so.6 (__libc_start_main+0xf1)
(EE) 9: Xwayland (_start+0x2a)
Restore the previous CloseScreen() and DestroyPixmap() vfunc handlers in
case of failure when checking for the minimum requirements, so that if
any of the requirement is not met we don't leave the CloseScreen() and
DestroyPixmap() from glamor handlers in place.
Bugzilla: https://bugzilla.redhat.com/show_bug.cgi?id=1390018
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
The extension does not exist in the registry, thus needs to know they're
using EGL 1.5 in order to determine the eglGetPlatformDisplay function
pointer is valid.
Thus brings us into some lovely circular dependency.
Since mesa won't be able (in the foreseeable future) to export the KHR
flavour of extension (another way one could assume that EGL 1.5 is
available) just drop all the heuristics and use the
EGL_EXT_platform_base extension.
In practise (checked with the Mali driver) any EGL 1.5 driver will
advertise support for EGL_EXT_platform_base.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
eglGetDisplay forces the implementation to guess which kind of display
it's been handed. glvnd does something different from Mesa, and in
general it's impossible for the library to get this right. Add a new
inline that gets the logic right, and works around a quirk in epoxy.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Commit cba28d5 - "glamor: Handle bitplane in glamor_copy_fbo_cpu"
introduced a regression as the computed pixmap offset would not match
the actual coordinates and write data elsewhere in memory causing a
segfault in fbBltOne().
Translate the pixmap coordinates so that the data is read and written at
the correct location.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97974
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
In commit 9e9fcf5 (glamor: Add a helper function for the common
GL_QUADS fallback pattern.), the glDrawArrays count change was
accidentally changed to nbox.
Fixes xlogo with MESA_GL_VERSION_OVERRIDE=2.1 and
MESA_GLSL_VERSION_OVERRIDE=120
Signed-off-by: Mark Yao <mark.yao@rock-chips.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Current Mesa requires that the precision qualifier on uniforms matches
between stages, even if (as in this case) the uniform isn't used in
one of the stages.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
I don't think anybody has run this code since it was pulled into the
server.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
The extension came out in 2000, and all Mesa-supported hardware that
can do glamor supports it. We were already relying on the ARB version
being present on desktop.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
glUniform4ui is available starting in GL{,ES} 3.0. Technically it's
also in EXT_gpu_shader4, but that's not worth supporting. There was also
a MESA_shading_language_130 spec proposed at one point; if that ever
gets finished, we can update epoxy to know about it and fix up the
feature check.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Even if the pixmap's storage has alpha, it may have been uploaded with
garbage in the alpha channel, so we need to force the shader to set
alpha to 1. This was broken way back in
355334fcd9.
Fixes rendercheck -t composite -f x8r8g8b8.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
The copy optimization in d37329cba42fa8e72fe4be8a7be18e512268b5bd
replicated a bug from last time we did a copy optimization: CopyArea
is only defined for matching depths. This is only a problem at 15 vs
16 depth right now (24 vs 32 would also have matching Render formats,
but they should work) but be strict in case we store other depths
differently in the future.
Fixes rendercheck -t blend -o src -f x4r4g4b4,x3r4g4b4
v2: Drop excessive src->depth == dst->depth check that snuck in.
v3: Switch back to src->depth == dst->depth
v4: Touch up commit message (s/bpp/depth).
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This function is used by the modesetting driver to implement DRI2 and
shouldn't fail on systems that don't support DRI3.
v2: Drop stale commit message wording, fix compiler warning (by anholt)
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
v2: Fix "orignal" too (review feedback by ajax, change by anholt)_
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
When a GPU gets hotplugged while X is already running, glamor_egl_init()
gets called and changes the current egl context, without updating
lastGLContext, potentially causing the next glamor call on another GPU to
run in the wrong context.
This causes glamor to e.g. crash in the next glamor_create_pixmap() call
(called through the master's screen->CreatePixmap), note this is not the
only troublesome entry point I've seen other backtraces when using a
compositing window manager.
Set lastGLContext to NULL to force the next glamor_make_current() call
to set the right context.
Note that we cannot use glamor_make_current() here to replace the
eglMakeCurrent() call and update lastGLContext for us because
glamor_make_current takes a glamor_priv struct as argument and that
has not been created yet when glamor_egl_init() gets called.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Add glamor_shareable_fd_from_pixmap function to get dma-buf fds suitable
for sharing across GPUs (not using GPU specific tiling).
This is necessary for the modesetting driver to correctly implement
the DRI2 SharePixmapBacking callback.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
This can significantly speed up at least some CopyPlane cases, e.g.
indirectly for stippled fills.
v2:
* Make temporary pixmap the same size as the destination pixmap
(instead of the destination drawable size), and fix coordinate
parameters passed to fbCopyXtoX and glamor_upload_boxes. Fixes
incorrect rendering with x11perf -copyplane* and crashes with the
xscreensaver phosphor hack.
v3:
* Make the change a bit more compact and hopefully more readable by
re-using the existing src_* locals in the bitplane case as well.
Reported-by: Keith Raghubar <keith.raghubar@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Eric Anholt <eric@anholt.net>
With no users of the interface needing the readmask anymore, we can
remove it from the argument passed to these functions.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
This new libXfont API eliminates exposing internal X server symbols to
the font library, replacing those with a struct full of the entire API
needed to use that library.
v2: Use libXfont2 instead of libXfont_2
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
It is a modest performance improvement (2.7% on Intel), with the
significant downside that it keeps extra pixmap contents laying around
for 1000 BlockHandlers without the ability for the system to purge
them when under memory pressure, and tiled renderers don't know that
we could avoid reading their current contents when beginning to render
again. We could use the FB invalidate functions, but they aren't
always available, aren't hooked up well in Mesa, and would eat into
the performance gains of having the cache.
[ajax: rebased to master]
Reviewed-by: Adam Jackson <ajax@redhat.com>
Fixes incorrect clipping for redirected windows which don't happen to be
located at the top left corner of the screen.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96742
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
The screen block and wakeup handlers are the only ones which provide a
well known ordering between the wrapping layers; placing these as
close as possible to the server blocking provides a way for the driver
to control the flow of execution correctly.
Switch the shadow code to run in the screen block handler so that it
now occurrs just before the server goes to sleep.
Switch glamor to call down to the driver after it has executed its own
block handler piece, in case the driver needs to perform additional
flushing work after glamor has called glFlush.
These changes ensure that the following modules update the screen in
the correct order:
animated cursors (uses RegisterBlockAndWakeupHandlers dynamically)
composite (dynamic wrapping)
misprite (dynamic wrapping)
shadow (static wrapping)
glamor (static wrapping)
driver (static wrapping)
It looks like there's still a bit of confusion between composite and
misprite; if composite updates after misprite, then it's possible
you'd exit the block handler chain with the cursor left hidden. To fix
that, misprite should be wrapping during ScreenInit time and not
unwrapping. And composite might as well join in that fun, just to make
things consistent.
[v2] Unwrap BlockHandler in shadowCloseScreen (ajax)
[v3] ephyr: Use screen block handler for flushing changes
ephyr needs to make sure it calls glXSwapBuffers after glamor finishes
its rendering. As the screen block handler is now called last, we have
to use that instead of a registered block/wakeup handler to make sure
the GL rendering is done before we copy it to the front buffer.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>