Fix build failures when UseDeprecatedKeyboardDriver is YES and
DoLoadableServer is NO (Bug #1229, Kristian Høgsberg).
Fix failure when using DLL loader and LD_BIND_NOW is set (Bug #1212, Adam
Jackson).
None works.
Copy filter to backing picture during validation.
Mark picture serialNumber when setting Filter or Transform so Validate
occurs.
Initialize xf86Screens[i]->pScreen to NULL so that RADEON driver doesn't
crash during server reset using old pScreen.
Fix for lockups on some versions of Matrox Mystique. #687, Patch from Mike
Harris.
Call xf86EnableDisableFBAccess though the function pointer instead of
directly. #1041, Patch from Aaron Plattner.
Swap the phsyical size of the screen when rotiation. #1050, Patch from
Aaron Plattner.
Fri Aug 13 19:47:12 2004 Soeren Sandmann <sandmann@redhat.com>
Make HAVE_FT_BITMAP_SIZE_Y_PPEM conditional on the FreeType version instead
of proping it. This way it will work with the monolithic version too.
#1062, Patch by Owen Taylor.
Xnest was half-using midispcur and doing a bad job of it. Replace all of
that code with mipointer which does a lot of the work.
Support DDXen which don't provide GetWindowPixmap, or which return NULL for
the root pixmap.
Harold L. Hunt II, Alexander Gottwald).
Fix crash when using X core font in zh_CN.UTF-8 locale (Bug #368, Yu Shao,
David Dawes).
Fix glXMakeCurrent(Dpy, None, NULL) crash (Bug #719, Adam Jackson).
HP-PA build fix (Bug #828, Guy Martin, Paul Anderson).
Fix SDK build for GATOS and Wacom driver (Bug #829, Bryan Stine).
Fix attempt to read video ROM before enabling it (Bug #843, Ivan
Kokshaysky, Mike A. Harris).
Fix detection of primary adapter (Bug #843, Ivan Kokshaysky, Mike A.
Harris).
Clarify xset man page description of how to use the keyboard repeat rate
settings (Bug #846, Mike A. Harris).
Fix problem where print-screen key would get remapped to sys-req in certain
keymaps, which broke GNOME printscreen functionality (Bug #847, Owen
Taylor).
Fix several render problems:
- MMIO mode support
- Hang on IGP chips
- VT switching hang
- 3D render corruption (Bug #922, Hui Yu).
the other render symbols.
Initialize screen_x and screen_y to 0. This fixes a problem with the new
Damage based sprite, where intersection test against the root pixmap
would fail because the two fields were not initialized (damage.c,
166-170).
2.1.8 (Chisato Yamauchi).
A small backward compatibility fix to make the freetype module build with
freetype version < 2.1.7.
Fixed/added some debugging code.
SetupForCPUToScreenAlphaTexture2. These add a dstFormat argument after
the previous format argument, which the driver needs to use to properly
set up the destination format. Two new arrays are added for the list of
destination formats supported that correspond to the previous format
arrays for sources.
- Make Render acceleration only occur when the new hook for that
acceleration type is supplied and the dst format list is set, along
with the src format list being set. Without knowing the destination
format, the Render acceleration couldn't properly support all the
destinations it might encounter.
- Bump XAA module minor version.
- Update the Radeon Render acceleration to use the new hooks when the XAA
module is sufficiently new. Fix a bug in the src/dst alpha booleans for
ops, and use them to set blend_cntl to support destinations without
alpha. Add missing PICT_a1r5g5b5 texture format, and add list
terminator. (!)
2004-08-02 Kensuke Matsuzaki
Fix the bug that we can't copy & paste multi-byte string to Unicode-base
Windows application. Rename fUnicodeSupport to fUseUnicode, because it
don't mean wheather Windows support Unicode or not.
XAACachePlanarMonoStippleWeak to XAAGetCachePlanarMonoStipple() for
consistency with other parts of xaa and fix forward declaration in
xaalocal.h. Fixes last comments on Bug #962.
Fixed FreeType module to build with FreeType versions older than 2.1.7.
Fixed typo.
Added vtSema to protect call of driver DPMS function.
removed unneeded variable
Modified RandR driver hook to reduce the number of function calls to one.
Function is sufficiently generic to be extended in the future.
This file currently contains the Cygwin/X specific release notes from 6.7.0
and a first collection of what will make up the release notes for the
next release
build fixes for AMD64.
Made shm* functions in the libc_wrapper more standard conformant by setting
errno correctly.
Use xf86ExendedInitInt10() in VBEExtendedInit() to be able to pass flags.
framebuffer formats except cfb and the overlay modes should work, and
r128 and radeon need to be loaded from the ati driver (both issues to
be fixed soon). Tested on i740, s3virge, mach64, tdfx, vesa, and vga
drivers. elfloader users shouldn't be affected.
- Fix launch of X clients by double clicking in the Finder when there is a
space in the path (Torrey T. Lyons).
- Interpret scroll wheel mouse events correctly when shift is held down
(Benjamin Burke).
- Add option to always use Mac command key equivalents (John Harper and
Torrey T. Lyons).
- Add support for dynamic screen configuration changes in rootless mode
(John Harper and Torrey T. Lyons).
- Add documentation on generic rootless layer (Torrey T. Lyons).
Improved support for Compose and Kana Lock LED's on Sun keyboards
Add event definitions for additional keys on Sun Japanese keyboards
VUID mouse protocol support for Solaris Make default mouse message clearer
on machines that use a default other than /dev/mouse.
rate selection necessary for Mac fbdev
Don't know about fb changes to pixmaps, so can't track dirt.
Add Mac specific 1280x854 mode. Warn when requested mode isn't found.
Add ability to soft-boot video cards.
Add region expand request. FIXME: need test cases
(XFree86 Bugzilla #1438, John Heasley). "To fix this, I've added a
mouse buffer (Xisb buffer) "scale" value to the MouseDevPtr type. If
set, it is used as structure size of which we want space for a few."
- On R128, don't refer to an old Composite's mask transform when the
current Composite doesn't have a mask.
- Staticize some global variables in r128_composite.c.
on screen 0 can cause a segfault. Fix by preventing reinitialization of
detached inputs. When Xinerama is active and screen 0 is detached,
pixmaps for XGetImage must be obtained from another screen.
header include. I don't know how this happened, but I'm going to blame
a "few" fscks having happened between testing the code and committing
(due to other driver changes that made me not blame dirty for the
failures I saw) for disappearance of kasync.c changes. Fixes a lot of
corruption.
IA32 only, anyway (Egbert Eich).
Disabling generic VGA testing for IA64 architectures. Temporarily disabling
support for ZX1 bus. This code is extremely invasive and is executed as
fallback without testing for a ZX1 chipset. It brings a SGI Altrix to a
grinding halt. (Egbert Eich).
IA64 (Egbert Eich).
Fixed wrong function prototype (Egbert Eich).
Don't test for generic VGA on IA64 (Egbert Eich).
Fixed a segfault when accessing a structure before verifying the pointer
exists (Egbert Eich).
Added a showcache option for debugging (Egbert Eich).
Increase default video RAM size to 16MB when DRI is enabled and more than
128MB are available (Egbert Eich). Fixed lockups during mode switch.
Problem was introduced when attempting to copy the behavior during
LeaveVT()/EnterVT() but but forgetting to call I810DRILeave() before
I810DRIEnter(). The entire DRILeave()/Enter() scenario has been
commented out as it didn't seem to be necessary (Egbert Eich).
Fix TweakMemorySize() (tested with i855/i865) (Egbert Eich).
increased MAX_DEVICES to 128 (Egbert Eich).
Use OS provided PCI config space access as default method (Egbert Eich).
Added support for Linux 2.6 proc file format.
Fixed unaligned accesses to pieces of the VBE info block. VESA did not
align elements to size (Egbert Eich).
offscreen pixmap area, and set it when any rendering occurs. When
moving a pixmap out of offscreen, don't read data back if it wasn't
dirtied (compared to the system memory copy).
out when allocation can't find a free area of the requested size. When
offscreen pixmaps get used, the offscreen area's score is increased by
a constant value. Every certain number of increases, all offscreen area
scores get decreased by a fraction. When choosing a set of areas to
remove for a new allocation, the set of areas with the smallest total
score is chosen for removal. While this is not the smartest system, it
prevents things like always removing the first offscreen area in memory
(likely the most recent) to be kicked out when doing replacing.
builds with non-gcc compilers that refuse to let you do return
function_that_returns_void(...)
programs/Xserver/hw/xfree86/os-support/shared/sigiostubs.c Remove includes
of xf86drm.h that break non-DRI builds
xc/config/cf/Imake.rules Correct comment to match rule name for
InstallDriverSDKObjectModule
xc/programs/Xserver/hw/xfree86/os-support/sunos/sun_kbd.c Log results of
ioctls to probe keyboard type & layout
solid-fill-based composite acceleration.
- Use a real pixmap when doing an UploadToScratch (For pDrawable->type ==
DRAWABLE_WINDOW, you need to get the backing pixmap).
- Pass back the x/y offsets from kaaGetOffscreenPixmap unconditionally,
because they'll be used in the scratch case.
- Turn on the Render acceleration for Rage 128 and Radeon 100-series at
last!
Fix a few allocation bugs with alternate visual ids Allow for non-8/8/8
alternate visuals
Turn off any existing shadow before enabling it again (avoids
re-registering existing damage)
Add some validation code to catch re-registered damages
addition to the ARGB32 one. This allows 'glitz' to run on top of any X
server using mesa.
Switch to using 32bpp for depth 24 pixmaps (even when the frame buffer is
not depth 24).
KdCheckSync -- the boolean used in the latter won't be set yet.
Oops. == instead of =.
Must sync hardware before rasterizing trapezoids in case the mask is in
off-screen memory and has just been erased. Yes, it is silly to place
masks in off-screen memory. That's a separate issue.
Off-screen reallocation could have used a stale pointer.
Separate framebuffer mapping computation from actual frame buffer mapping.
Now map the frame buffer from vesaEnable so that VT switch shares the
same mapping code. This makes sure any shadow framebuffer is allocated
again.
- Add monochrome hardware cursor support.
- Try to auto-detect AGP support for DRI on Radeons. And fail. Detect it
properly on R128.
- Set up card for pseudo-DMA if possible. Convert 2D rendering code to
prepare DMA packets only. Use generic code to decode DMA packets to
MMIO if PDMA is unavailable. Add WIP code to support "real" DMA without
DRM support.
- Dispatch pending DMA commands when the server sleeps. Otherwise some
things, such as typing in an xterm, wouldn't show up for a time.
- Fix Radeon Composite acceleration in many ways, and add Rage 128
Composite acceleration. Disable them both due to still-not-understood
issues they have. They fail with In, Out, AtopReverse, and Xor, and
text rendering is strange.
- Add textured XV support for R100 and Rage 128. No brightness/sat
controls, but it does support multiple ports, and cooperates with
Composite.
- Add WIP code for hostdata uploads.
- Many cleanups and fixes.
xc/programs/Xserver/hw/xfree86/xf86config/xorgconfig.c
- Clean up server name changes from TM branch
- Set default XKB rules file name correctly
- Use default font path from Imake configuration for the default font path
in generated xorg.conf files.
- Use path variables from Imake configuration for paths to files, in case
vendor has configured them to install somewhere other than the
defaults.
because CHAR_BIT is defined to __CHAR_BIT__ which is a compiler
intrinsic define. BugZilla #605: Fixing build on IA64 which is broken
due to the inclusion of the kernel header asm/page.h. Kernel headers
however don't work with
-ansi. The inclusion of asm/page.h can however savely be removed as it
there are plenty of other ways to determine the page size.
ati driver, cascading between VESA and FBDEV. We only have init
functions done so far; need to add all of the others. Fixed some
compiler warnings. Whitespace and formatting cleanups (using 4 spaces,
no tabs)
Get rid of all references to SCO.
Change SDK include dir to $(includedir)/xizzle. Add SDK libs where
necessary.
Reformat to be nicer and easier to shuffle around; also, fix lib ordering
so we get so much closer to the elusive final link. Shuffle
common/xf86Init.c into libxizzle.a.
Fix a couple of early snafus - s/BUILDXI/XINPUT/, et al; make the SDK stuff
conditional as needed; fix the SBus includes.
Name library os-support/libxizzleos.a, not os-support/foo/libxizzlefoo.a.
Clean up ARCH_SOURCES so it's always initialised to something.
Move linked libraries to _LIBADD, which somehow escaped my attention. Make
inclusion of drm/libxizzlelinuxdrm.a dependent on DRI.
s/VERSION/VBE_VERSION/;
Axe this redundant dir.
All Xizzle-specific: axe hw/xizzle/Xi, shuffle link order, fix list of
required modules to be vaguely sane, add some pertinent libs/incs.
anyone uses this in production, a big scary monster will eat them. hrm,
perhaps i should make it have a --i-know-what-i'm-doing param that it
doens't start without, heh
- Reserve areas for back/depth/span when USING_DRI && GLXEXT. This would be
better in a TransitionTo3d, but we'd need to work with the offscreen
memory manager for that.
- Misc. fixes to ati_dri.c for DRI+GLX. Needs more work still.
pixmap into temporary offscreen storage. Subsequent UploadToScratch may
clobber the data of previous ones. This allows hardware acceleration of
composite operations on glyphs.
- Add a new UploadToScreen kaa hook for doing the actual moving of data to
framebuffer. This would allow us to do things like hostdata blits or
memcpy to agp and then blit.
- Add an UploadToScreen on ATI which is just memcpy, but which will be
replaced with a hostdata blit soon.
- Add UploadToScratch on ATI and reserve 64k of scratch space. This
provided a 3x speedup of rgb24text on my Radeon.
emitting as a tri fan rather than a tri list. A rect list would save an
additional vertex (out of 4) per rectangle, but there's no measurable
speed difference and the tri fan may be useful when transforms come
into play.